Alberto Giacomel
Milan, Italy

Alberto
Giacomel

I help industrial organisations turn connected technologies, data and AI into practical business value.

Internet of Things (IoT)Industrial IoTGenAI & AI Agents5G & Private NetworksVideo AnalyticsSmart SpacesEdge ComputingCloud ArchitectureCyber-Physical SystemsBuilding Management

Professional experience

B&G Centro Servizi s.r.l.
Nov 2005 - Sep 2006

IT System Administrator

B&G Centro Servizi s.r.l.

I managed core IT infrastructure, supporting business continuity through system audits, security configuration and network performance optimisation.

System AdministrationCybersecurityNetwork Infrastructure

Education

Academic studies that support my approach to technology and management.

110/110

University of Bergamo

Postgraduate master in Security Management

Postgraduate studies in critical infrastructure protection, risk analysis and security management strategies.

2008 - 2009
110/110 cum laude

University of Milano-Bicocca

Master’s degree in Computer Science

Advanced studies in software engineering, distributed systems and robotics. I graduated with honours while working full-time.

Aug 2000 - Apr 2007

FAES Argonne

Scientific High School Diploma

Completed

Certifications

Continued professional development in cloud technologies, AI and agile practices.

Selected projects

Projects that bring technology, operational needs and business priorities together.

Digital workplace for Q8’s Rome headquarters

Digital workplace for Q8’s Rome headquarters

I led the definition and implementation of the technology environment for Q8’s new Rome headquarters, bringing together networking, Wi-Fi, digital signage, building management and physical security to support a connected workplace.

IBM TRIRIGASmart WorkplaceIoT IntegrationPhysical Security
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5G video analytics at Milan Central Station

5G video analytics at Milan Central Station

I worked on the architecture and deployment of IBM Intelligent Video Analytics on Multi-access Edge Computing (MEC) infrastructure using Vodafone 5G at Milan Central Station, supporting passenger safety and operational monitoring.

5G MECComputer VisionReal-time AnalyticsPublic Safety
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ATM operations centre for the Milan metro

ATM operations centre for the Milan metro

I designed the centralised operations centre for Milan’s metro network, integrating security and service monitoring across more than 2,900 cameras in a single operational dashboard.

Critical InfrastructureCommand & ControlVideo ManagementResilience
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Intelligent video surveillance in Verona

Intelligent video surveillance in Verona

As lead architect for a Ministry of the Interior pilot project, I implemented intelligent video analytics to support urban security and provide a reference for Safe City initiatives in Italy.

Smart CityVideo AnalyticsGovTechUrban Security
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IBM Smart City Challenge in Boston

IBM Smart City Challenge in Boston

Selected for the IBM Smart City Challenge in Boston, I worked with city officials on strategies to improve urban infrastructure and develop digital services for residents.

Urban StrategyDigital ConsultingPublic SectorInnovation
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Experiments and personal projects

Personal projects exploring education, interactive storytelling and creative software development.

Agent Pippo

Agent Pippo

A point-and-click adventure for young detectives, combining storytelling with six cases based on riddles, musical clues, colour mixing and deduction. Players develop Officer Pippo’s career and upgrade vehicles and police station facilities. Available in Italian and English, with adjustable difficulty.

Hangman Italian for Kids

Hangman Italian for Kids

An educational word game that helps children practise Italian vocabulary through the familiar hangman format, with a focus on accessibility and enjoyable learning.

Giratempo! (Time Wheel)

Giratempo! (Time Wheel)

An interactive application that introduces children to the days of the week and months of the year. A pop-art interface and AI features make the learning experience engaging and approachable.

F1 Paper Circuit

F1 Paper Circuit

A turn-based racing game built with React and TypeScript, inspired by graph-paper board games. Players plan their route to the finish line while navigating pit stops and danger zones.

Word Chain Game (Parole a Catena)

Word Chain Game (Parole a Catena)

A word game in which each word starts with the final letters of the previous one. It includes local two-player mode and an AI opponent powered by Google Gemini, with Wiktionary validation and optional word definitions and images.

React Battleship

React Battleship

A Battleship game built with React, Vite and Tailwind CSS, featuring an AI opponent with adjustable difficulty, light and dark themes, synthesised sound effects and multilingual support.

Let’s explore opportunities

I welcome conversations about innovation, industrial digital transformation and potential collaborations. Get in touch by email or connect with me on LinkedIn.

© 2026 ALBERTO GIACOMEL